Base Lost Saga No Delay 14 Oktober 2014

Base Publik Lost Saga No Delay 14 Oktober 2014, Base Lost Saga + Fitur No Delay 14 Oktboer 2014, Base Lost Saga No Delay Free, Base Lost Saga No Delay Gratis

Fitur Di Base :
[-] Auto On
[-] Protect Rename
[-] Notice
[-] lostsaga.exe + io3DEngine.dll Sudah Digabungkan
[-] Ada Fitur + Byte On No Delay
[-] Tinggal Di Build
[-] Base Publik Brooh

Langsung Aja Nih Basenya :

#define WIN32_LEAN_AND_MEAN
#include
#include
#include

//-------------=| Offset |=-------------//
#define a 0xD0239A
//-------------=| Offset |=-------------//

LPTSTR ModulGame = "lostsaga.exe";
LPTSTR ModulGame1 = "io3DEngine.dll";

void Patch(void *adr, void *ptr, int size)

{

DWORD OldProtection;

VirtualProtect(adr,size,PAGE_EXECUTE_READWRITE, &OldProtection);

memcpy(adr,ptr,size);

VirtualProtect(adr,size,OldProtection, &OldProtection);

}

void WritePointer(unsigned long ulBase, int iOffset, int iValue)

{

if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long)))

{

if (!IsBadWritePtr((void*)(*(unsigned long*)ulBase + iOffset), sizeof(unsigned long)))

{

*(int*)(*(unsigned long*)ulBase + iOffset) = iValue;

}

}

}

DWORD WINAPI MemPacth(LPVOID param)

{

while(1)
{

//-------------=| Hoktey Auto On |=------------- //
DWORD adrMin1, adrMin2 = 0;
DWORD dwPB = (DWORD)GetModuleHandleA("lostsaga.exe");
DWORD dwPB1 = (DWORD)GetModuleHandleA("io3DEngine.dll");
if (dwPB ,dwPB1 > 0) {

adrMin1 = dwPB + (DWORD)a;
Patch((void *)(adrMin1),(void*)(PBYTE)"\x00\x00", 2);
}
Sleep(5);
}
return (0);
}
//=================================================================
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
if (dwReason == DLL_PROCESS_ATTACH)
{
DisableThreadLibraryCalls(hDll);
if(dwReason == DLL_PROCESS_ATTACH){
MessageBox (0,"Created : Nama Lu Sendiri", "Happy Cheat", MB_OKCANCEL + MB_ICONINFORMATION);
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)MemPacth, 0, 0, 0);
char strDLLName [_MAX_PATH];
GetModuleFileName(hDll, strDLLName , _MAX_PATH);
if (strstr(strDLLName, "NamadllKamu.dll") <= 0) { // Ganti Dengan Nama dll Kamu
}
}
else if(dwReason == DLL_PROCESS_DETACH)
{
}
}
return TRUE;
}
Semoga Bermanfaat ^^
 

4 Responses to "Base Lost Saga No Delay 14 Oktober 2014"

  1. base ini bisa di build di C++ 2008 gk ?

    ReplyDelete
    Replies
    1. bisa broo tinggal edit" dikit and offset nodelaynya sudah tidak work hehehe

      Delete
  2. Replies
    1. logic, offset 2014 dicoba skrng mana work :v n ini pun base publik yg cmn isi offset no delay aja

      Delete